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pygame v2.0.0.dev7 documentation
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A
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B
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C
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D
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E
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F
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G
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H
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I
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J
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K
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L
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M
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N
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O
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P
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Q
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R
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S
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T
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U
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V
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W
_
__dict__ (pygame.event.EventType attribute)
_pixels_address (pygame.Surface attribute)
A
a (pygame.Color attribute)
aacircle() (in module pygame.gfxdraw)
aaellipse() (in module pygame.gfxdraw)
aaline() (in module pygame.draw)
aalines() (in module pygame.draw)
aapolygon() (in module pygame.gfxdraw)
aatrigon() (in module pygame.gfxdraw)
abort() (pygame.midi.Output method)
add() (pygame.sprite.Group method)
(pygame.sprite.LayeredUpdates method)
(pygame.sprite.Sprite method)
aliens.main() (in module pygame.examples)
alive() (pygame.sprite.Sprite method)
angle() (pygame.mask.Mask method)
angle_to() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
antialiased (pygame.freetype.Font attribute)
arc() (in module pygame.draw)
(in module pygame.gfxdraw)
array() (in module pygame.sndarray)
array2d() (in module pygame.surfarray)
array3d() (in module pygame.surfarray)
array_alpha() (in module pygame.surfarray)
array_colorkey() (in module pygame.surfarray)
array_to_surface() (in module pygame.pixelcopy)
arraydemo.main() (in module pygame.examples)
as_polar() (pygame.math.Vector2 method)
as_spherical() (pygame.math.Vector3 method)
ascender (pygame.freetype.Font attribute)
average_color() (in module pygame.transform)
average_surfaces() (in module pygame.transform)
B
b (pygame.Color attribute)
bezier() (in module pygame.gfxdraw)
blend_fill.main() (in module pygame.examples)
blit() (pygame.Surface method)
blit_array() (in module pygame.surfarray)
blit_blends.main() (in module pygame.examples)
blits() (pygame.Surface method)
box() (in module pygame.gfxdraw)
BufferProxy (class in pygame)
C
Camera (class in pygame.camera)
camera.main() (in module pygame.examples)
CD (class in pygame.cdrom)
centroid() (pygame.mask.Mask method)
change_layer() (pygame.sprite.LayeredDirty method)
(pygame.sprite.LayeredUpdates method)
Channel (class in pygame.mixer)
chimp.main() (in module pygame.examples)
chop() (in module pygame.transform)
circle() (in module pygame.draw)
(in module pygame.gfxdraw)
clamp() (pygame.Rect method)
clamp_ip() (pygame.Rect method)
clear() (in module pygame.event)
(pygame.mask.Mask method)
(pygame.sprite.Group method)
(pygame.sprite.LayeredDirty method)
clip() (pygame.Rect method)
clipline() (pygame.Rect method)
Clock (class in pygame.time)
close() (pygame.midi.Input method)
(pygame.PixelArray method)
(pygame.midi.Output method)
cmy (pygame.Color attribute)
collide_circle() (in module pygame.sprite)
collide_circle_ratio() (in module pygame.sprite)
collide_mask() (in module pygame.sprite)
collide_rect() (in module pygame.sprite)
collide_rect_ratio() (in module pygame.sprite)
collidedict() (pygame.Rect method)
collidedictall() (pygame.Rect method)
collidelist() (pygame.Rect method)
collidelistall() (pygame.Rect method)
collidepoint() (pygame.Rect method)
colliderect() (pygame.Rect method)
Color (class in pygame)
colorspace() (in module pygame.camera)
compare() (pygame.PixelArray method)
compile() (in module pygame.cursors)
connected_component() (pygame.mask.Mask method)
connected_components() (pygame.mask.Mask method)
contains() (in module pygame.scrap)
(pygame.Rect method)
convert() (pygame.Surface method)
convert_alpha() (pygame.Surface method)
convolve() (pygame.mask.Mask method)
copy() (pygame.mask.Mask method)
(pygame.Rect method)
(pygame.Surface method)
(pygame.sprite.Group method)
correct_gamma() (pygame.Color method)
count() (pygame.mask.Mask method)
cross() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
cursors.main() (in module pygame.examples)
custom_type() (in module pygame.event)
D
delay() (in module pygame.time)
descender (pygame.freetype.Font attribute)
DirtySprite (class in pygame.sprite)
disable_swizzling() (in module pygame.math)
display() (pygame.Overlay method)
distance_squared_to() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
distance_to() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
dot() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
draw() (pygame.mask.Mask method)
(pygame.sprite.Group method)
(pygame.sprite.LayeredDirty method)
(pygame.sprite.LayeredUpdates method)
(pygame.sprite.RenderUpdates method)
E
eject() (pygame.cdrom.CD method)
elementwise() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
ellipse() (in module pygame.draw)
(in module pygame.gfxdraw)
empty() (pygame.sprite.Group method)
enable_swizzling() (in module pygame.math)
encode_file_path() (in module pygame)
encode_string() (in module pygame)
erase() (pygame.mask.Mask method)
error
Event() (in module pygame.event)
event_name() (in module pygame.event)
eventlist.main() (in module pygame.examples)
EventType (class in pygame.event)
extract() (pygame.PixelArray method)
F
fadeout() (in module pygame.mixer)
(in module pygame.mixer.music)
(pygame.mixer.Channel method)
(pygame.mixer.Sound method)
fastevents.main() (in module pygame.examples)
fgcolor (pygame.freetype.Font attribute)
fill() (pygame.mask.Mask method)
(pygame.Surface method)
filled_circle() (in module pygame.gfxdraw)
filled_ellipse() (in module pygame.gfxdraw)
filled_polygon() (in module pygame.gfxdraw)
filled_trigon() (in module pygame.gfxdraw)
find_channel() (in module pygame.mixer)
fit() (pygame.Rect method)
fixed_sizes (pygame.freetype.Font attribute)
fixed_width (pygame.freetype.Font attribute)
flip() (in module pygame.display)
(in module pygame.transform)
Font (class in pygame.font)
(class in pygame.freetype)
fonty.main() (in module pygame.examples)
freetype_misc.main() (in module pygame.examples)
frequency_to_midi() (in module pygame.midi)
from_polar() (pygame.math.Vector2 method)
from_spherical() (pygame.math.Vector3 method)
from_surface() (in module pygame.mask)
from_threshold() (in module pygame.mask)
frombuffer() (in module pygame.image)
fromstring() (in module pygame.image)
G
g (pygame.Color attribute)
GAME_Rect (C type)
GAME_Rect.h (C member)
GAME_Rect.w (C member)
GAME_Rect.x (C member)
GAME_Rect.y (C member)
get() (in module pygame.event)
(in module pygame.scrap)
get_abs_offset() (pygame.Surface method)
get_abs_parent() (pygame.Surface method)
get_active() (in module pygame.display)
get_all() (pygame.cdrom.CD method)
get_alpha() (pygame.Surface method)
get_arraytype() (in module pygame.sndarray)
(in module pygame.surfarray)
get_arraytypes() (in module pygame.sndarray)
(in module pygame.surfarray)
get_ascent() (pygame.font.Font method)
get_at() (pygame.mask.Mask method)
(pygame.Surface method)
get_at_mapped() (pygame.Surface method)
get_axis() (pygame.joystick.Joystick method)
get_ball() (pygame.joystick.Joystick method)
get_bitsize() (pygame.Surface method)
get_blocked() (in module pygame.event)
get_bold() (pygame.font.Font method)
get_bottom_layer() (pygame.sprite.LayeredUpdates method)
get_bounding_rect() (pygame.Surface method)
get_bounding_rects() (pygame.mask.Mask method)
get_buffer() (pygame.Surface method)
get_busy() (in module pygame.mixer)
(in module pygame.mixer.music)
(pygame.cdrom.CD method)
(pygame.mixer.Channel method)
get_button() (pygame.joystick.Joystick method)
get_bytesize() (pygame.Surface method)
get_cache_size() (in module pygame.freetype)
get_caption() (in module pygame.display)
get_clip() (pygame.sprite.LayeredDirty method)
(pygame.Surface method)
get_colorkey() (pygame.Surface method)
get_controls() (pygame.camera.Camera method)
get_count() (in module pygame.cdrom)
(in module pygame.joystick)
(in module pygame.midi)
get_current() (pygame.cdrom.CD method)
get_cursor() (in module pygame.mouse)
get_default_font() (in module pygame.font)
(in module pygame.freetype)
get_default_input_id() (in module pygame.midi)
get_default_output_id() (in module pygame.midi)
get_default_resolution() (in module pygame.freetype)
get_descent() (pygame.font.Font method)
get_device() (in module pygame._sdl2.touch)
get_device_info() (in module pygame.midi)
get_driver() (in module pygame.display)
get_empty() (pygame.cdrom.CD method)
get_endevent() (in module pygame.mixer.music)
(pygame.mixer.Channel method)
get_error() (in module pygame)
(in module pygame.freetype)
get_extended() (in module pygame.image)
get_finger() (in module pygame._sdl2.touch)
get_flags() (pygame.Surface method)
get_focused() (in module pygame.key)
(in module pygame.mouse)
get_fonts() (in module pygame.font)
get_fps() (pygame.time.Clock method)
get_grab() (in module pygame.event)
get_hardware() (pygame.Overlay method)
get_hat() (pygame.joystick.Joystick method)
get_height() (pygame.font.Font method)
(pygame.Surface method)
get_id() (pygame.cdrom.CD method)
(pygame.joystick.Joystick method)
get_image() (pygame.camera.Camera method)
get_init() (in module pygame)
(in module pygame.cdrom)
(in module pygame.display)
(in module pygame.font)
(in module pygame.freetype)
(in module pygame.joystick)
(in module pygame.midi)
(in module pygame.mixer)
(in module pygame.scrap)
(pygame.cdrom.CD method)
(pygame.joystick.Joystick method)
get_italic() (pygame.font.Font method)
get_layer_of_sprite() (pygame.sprite.LayeredUpdates method)
get_length() (pygame.mixer.Sound method)
get_linesize() (pygame.font.Font method)
get_locked() (pygame.Surface method)
get_locks() (pygame.Surface method)
get_losses() (pygame.Surface method)
get_masks() (pygame.Surface method)
get_metrics() (pygame.freetype.Font method)
get_mods() (in module pygame.key)
get_name() (pygame.cdrom.CD method)
(pygame.joystick.Joystick method)
get_num_channels() (in module pygame.mixer)
(pygame.mixer.Sound method)
get_num_devices() (in module pygame._sdl2.touch)
get_num_displays() (in module pygame.display)
get_num_fingers() (in module pygame._sdl2.touch)
get_numaxes() (pygame.joystick.Joystick method)
get_numballs() (pygame.joystick.Joystick method)
get_numbuttons() (pygame.joystick.Joystick method)
get_numhats() (pygame.joystick.Joystick method)
get_numtracks() (pygame.cdrom.CD method)
get_offset() (pygame.Surface method)
get_palette() (pygame.Surface method)
get_palette_at() (pygame.Surface method)
get_parent() (pygame.Surface method)
get_paused() (pygame.cdrom.CD method)
get_pitch() (pygame.Surface method)
get_pos() (in module pygame.mixer.music)
(in module pygame.mouse)
get_pressed() (in module pygame.key)
(in module pygame.mouse)
get_queue() (pygame.mixer.Channel method)
get_raw() (pygame.camera.Camera method)
(pygame.mixer.Sound method)
get_rawtime() (pygame.time.Clock method)
get_rect() (pygame.freetype.Font method)
(pygame.Surface method)
(pygame.mask.Mask method)
get_rel() (in module pygame.mouse)
get_repeat() (in module pygame.key)
get_sdl_byteorder() (in module pygame)
get_sdl_mixer_version() (in module pygame.mixer)
get_sdl_version() (in module pygame)
get_shifts() (pygame.Surface method)
get_size() (pygame.camera.Camera method)
(pygame.Surface method)
(pygame.mask.Mask method)
get_sized_ascender() (pygame.freetype.Font method)
get_sized_descender() (pygame.freetype.Font method)
get_sized_glyph_height() (pygame.freetype.Font method)
get_sized_height() (pygame.freetype.Font method)
get_sizes() (pygame.freetype.Font method)
get_smoothscale_backend() (in module pygame.transform)
get_sound() (pygame.mixer.Channel method)
get_sprite() (pygame.sprite.LayeredUpdates method)
get_sprites_at() (pygame.sprite.LayeredUpdates method)
get_sprites_from_layer() (pygame.sprite.LayeredUpdates method)
get_surface() (in module pygame.display)
get_ticks() (in module pygame.time)
get_time() (pygame.time.Clock method)
get_top_layer() (pygame.sprite.LayeredUpdates method)
get_top_sprite() (pygame.sprite.LayeredUpdates method)
get_track_audio() (pygame.cdrom.CD method)
get_track_length() (pygame.cdrom.CD method)
get_track_start() (pygame.cdrom.CD method)
get_types() (in module pygame.scrap)
get_underline() (pygame.font.Font method)
get_version() (in module pygame.freetype)
get_view() (pygame.Surface method)
get_visible() (in module pygame.mouse)
get_volume() (in module pygame.mixer.music)
(pygame.mixer.Channel method)
(pygame.mixer.Sound method)
get_width() (pygame.Surface method)
get_window_size() (in module pygame.display)
get_wm_info() (in module pygame.display)
gl_get_attribute() (in module pygame.display)
gl_set_attribute() (in module pygame.display)
glcube.main() (in module pygame.examples)
Group (class in pygame.sprite)
groupcollide() (in module pygame.sprite)
groups() (pygame.sprite.Sprite method)
GroupSingle() (in module pygame.sprite)
H
has() (pygame.sprite.Group method)
headless_no_windows_needed.main() (in module pygame.examples)
height (pygame.freetype.Font attribute)
hline() (in module pygame.gfxdraw)
hsla (pygame.Color attribute)
hsva (pygame.Color attribute)
I
i1i2i3 (pygame.Color attribute)
iconify() (in module pygame.display)
import_pygame_base (C function)
inflate() (pygame.Rect method)
inflate_ip() (pygame.Rect method)
Info() (in module pygame.display)
init() (in module pygame)
(in module pygame.cdrom)
(in module pygame.display)
(in module pygame.font)
(in module pygame.freetype)
(in module pygame.joystick)
(in module pygame.midi)
(in module pygame.mixer)
(in module pygame.scrap)
(pygame.cdrom.CD method)
(pygame.joystick.Joystick method)
Input (class in pygame.midi)
invert() (pygame.mask.Mask method)
is_normalized() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
itemsize (pygame.PixelArray attribute)
J
Joystick (class in pygame.joystick)
K
kerning (pygame.freetype.Font attribute)
kill() (pygame.sprite.Sprite method)
L
laplacian() (in module pygame.transform)
LayeredDirty (class in pygame.sprite)
LayeredUpdates (class in pygame.sprite)
layers() (pygame.sprite.LayeredUpdates method)
length (pygame.BufferProxy attribute)
length() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
length_squared() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
lerp() (pygame.Color method)
(pygame.math.Vector2 method)
(pygame.math.Vector3 method)
line() (in module pygame.draw)
(in module pygame.gfxdraw)
lines() (in module pygame.draw)
liquid.main() (in module pygame.examples)
list_cameras() (in module pygame.camera)
list_modes() (in module pygame.display)
load() (in module pygame.image)
(in module pygame.mixer.music)
load_xbm() (in module pygame.cursors)
lock() (pygame.Surface method)
lost() (in module pygame.scrap)
M
magnitude() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
magnitude_squared() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
make_sound() (in module pygame.sndarray)
make_surface() (in module pygame.pixelcopy)
(in module pygame.surfarray)
(pygame.PixelArray method)
map_array() (in module pygame.pixelcopy)
(in module pygame.surfarray)
map_rgb() (pygame.Surface method)
Mask (class in pygame.mask)
mask.main() (in module pygame.examples)
match_font() (in module pygame.font)
metrics() (pygame.font.Font method)
midi.main() (in module pygame.examples)
midi_to_ansi_note() (in module pygame.midi)
midi_to_frequency() (in module pygame.midi)
MidiException
midis2events() (in module pygame.midi)
mode_ok() (in module pygame.display)
move() (pygame.Rect method)
move_ip() (pygame.Rect method)
move_to_back() (pygame.sprite.LayeredUpdates method)
move_to_front() (pygame.sprite.LayeredUpdates method)
moveit.main() (in module pygame.examples)
mustlock() (pygame.Surface method)
N
name (pygame.freetype.Font attribute)
name() (in module pygame.key)
ndim (pygame.PixelArray attribute)
normalize() (pygame.Color method)
(pygame.Rect method)
(pygame.math.Vector2 method)
(pygame.math.Vector3 method)
normalize_ip() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
note_off() (pygame.midi.Output method)
note_on() (pygame.midi.Output method)
O
oblique (pygame.freetype.Font attribute)
oldalien.main() (in module pygame.examples)
OrderedUpdates() (in module pygame.sprite)
origin (pygame.freetype.Font attribute)
outline() (pygame.mask.Mask method)
Output (class in pygame.midi)
overlap() (pygame.mask.Mask method)
overlap_area() (pygame.mask.Mask method)
overlap_mask() (pygame.mask.Mask method)
Overlay (class in pygame)
overlay.main() (in module pygame.examples)
P
pad (pygame.freetype.Font attribute)
parent (pygame.BufferProxy attribute)
path (pygame.freetype.Font attribute)
pause() (in module pygame.mixer)
(in module pygame.mixer.music)
(pygame.cdrom.CD method)
(pygame.mixer.Channel method)
peek() (in module pygame.event)
pg_buffer (C type)
pg_buffer.consumer (C member)
pg_buffer.release_buffer (C member)
pg_buffer.view (C member)
pg_EncodeFilePath (C function)
pg_EncodeString (C function)
pg_FloatFromObj (C function)
pg_FloatFromObjIndex (C function)
pg_GetDefaultWindow (C function)
pg_GetDefaultWindowSurface (C function)
pg_IntFromObj (C function)
pg_IntFromObjIndex (C function)
PG_MAJOR_VERSION (C macro)
PG_MINOR_VERSION (C macro)
PG_PATCH_VERSION (C macro)
pg_RegisterQuit (C function)
pg_RGBAFromObj (C function)
pg_SetDefaultWindow (C function)
pg_SetDefaultWindowSurface (C function)
pg_TwoFloatsFromObj (C function)
pg_TwoIntsFromObj (C function)
pg_UintFromObj (C function)
pg_UintFromObjIndex (C function)
PG_VERSION_ATLEAST (C function)
PG_VERSIONNUM (C function)
pgBuffer_AsArrayInterface (C function)
pgBuffer_AsArrayStruct (C function)
pgBuffer_Release (C function)
pgBufproxy_Check (C function)
pgBufproxy_GetParent (C function)
pgBufproxy_New (C function)
pgBufproxy_Trip (C function)
pgBufproxy_Type (C variable)
pgCD_AsID (C function)
pgCD_Check (C function)
pgCD_New (C function)
pgCD_Type (C variable)
pgCDObject (C type)
pgChannel_AsInt (C function)
pgChannel_Check (C function)
pgChannel_New (C function)
pgChannel_Type (C variable)
pgChannelObject (C type)
pgColor_Check (C function)
pgColor_New (C function)
pgColor_NewLength (C function)
pgColor_Type (C variable)
pgDict_AsBuffer (C function)
pgEvent_Check (C function)
pgEvent_FillUserEvent (C function)
pgEvent_New (C function)
pgEvent_New2 (C function)
pgEvent_Type (C variable)
pgEventObject (C type)
pgEventObject.type (C member)
pgExc_BufferError (C variable)
pgExc_SDLError (C variable)
pgFont_Check (C function)
pgFont_IS_ALIVE (C function)
pgFont_New (C function)
pgFont_Type (C type)
pgFontObject (C type)
pgLifetimeLock_Check (C function)
pgLifetimeLock_Type (C variable)
pgLifetimeLockObject (C type)
pgLifetimeLockObject.lockobj (C member)
pgLifetimeLockObject.surface (C member)
pgMixer_AutoInit (C function)
pgMixer_AutoQuit (C function)
pgObject_GetBuffer (C function)
pgRect_AsRect (C function)
pgRect_FromObject (C function)
pgRect_New (C function)
pgRect_New4 (C function)
pgRect_Type (C variable)
pgRectObject (C type)
pgRectObject.r (C member)
pgRWops_CheckObject (C function)
pgRWops_FromFileObject (C function)
pgRWops_FromObject (C function)
pgRWops_ReleaseObject (C function)
pgSound_AsChunk (C function)
pgSound_Check (C function)
pgSound_New (C function)
pgSound_Type (C variable)
pgSoundObject (C type)
pgSurface_AsSurface (C function)
pgSurface_Blit (C function)
pgSurface_Check (C function)
pgSurface_Lock (C function)
pgSurface_LockBy (C function)
pgSurface_LockLifetime (C function)
pgSurface_New (C function)
pgSurface_Prep (C function)
pgSurface_Type (C variable)
pgSurface_UnLock (C function)
pgSurface_UnLockBy (C function)
pgSurface_Unprep (C function)
pgSurfaceObject (C type)
pgVideo_AutoInit (C function)
pgVideo_AutoQuit (C function)
pgVidInfo_AsVidInfo (C function)
pgVidInfo_Check (C function)
pgVidInfo_New (C function)
pgVidInfo_Type (C variable)
pgVidInfoObject (C type)
pie() (in module pygame.gfxdraw)
pitch_bend() (pygame.midi.Output method)
pixel() (in module pygame.gfxdraw)
PixelArray (class in pygame)
pixelarray.main() (in module pygame.examples)
pixels2d() (in module pygame.surfarray)
pixels3d() (in module pygame.surfarray)
pixels_alpha() (in module pygame.surfarray)
pixels_blue() (in module pygame.surfarray)
pixels_green() (in module pygame.surfarray)
pixels_red() (in module pygame.surfarray)
play() (in module pygame.mixer.music)
(pygame.cdrom.CD method)
(pygame.mixer.Channel method)
(pygame.mixer.Sound method)
playmus.main() (in module pygame.examples)
poll() (in module pygame.event)
(pygame.midi.Input method)
polygon() (in module pygame.draw)
(in module pygame.gfxdraw)
post() (in module pygame.event)
pre_init() (in module pygame.mixer)
pump() (in module pygame.event)
put() (in module pygame.scrap)
pygame (module)
pygame._sdl2.touch (module)
pygame.camera (module)
pygame.cdrom (module)
pygame.cursors (module)
pygame.display (module)
pygame.draw (module)
pygame.event (module)
pygame.examples (module)
pygame.font (module)
pygame.freetype (module)
pygame.gfxdraw (module)
pygame.image (module)
pygame.joystick (module)
pygame.key (module)
pygame.locals (module)
pygame.mask (module)
pygame.math (module)
pygame.midi (module)
pygame.mixer (module)
pygame.mixer.music (module)
pygame.mouse (module)
pygame.pixelcopy (module)
pygame.scrap (module)
pygame.sndarray (module)
pygame.sprite (module)
pygame.surfarray (module)
pygame.tests (module)
pygame.time (module)
pygame.transform (module)
pygame.version (module)
Q
query_image() (pygame.camera.Camera method)
queue() (in module pygame.mixer.music)
(pygame.mixer.Channel method)
quit() (in module pygame)
(in module pygame.cdrom)
(in module pygame.display)
(in module pygame.font)
(in module pygame.freetype)
(in module pygame.joystick)
(in module pygame.midi)
(in module pygame.mixer)
(pygame.cdrom.CD method)
(pygame.joystick.Joystick method)
R
r (pygame.Color attribute)
raw (pygame.BufferProxy attribute)
read() (pygame.midi.Input method)
Rect (class in pygame)
rect() (in module pygame.draw)
rectangle() (in module pygame.gfxdraw)
reflect() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
reflect_ip() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
register_quit() (in module pygame)
remove() (pygame.sprite.Group method)
(pygame.sprite.Sprite method)
remove_sprites_of_layer() (pygame.sprite.LayeredUpdates method)
render() (pygame.font.Font method)
(pygame.freetype.Font method)
render_raw() (pygame.freetype.Font method)
render_raw_to() (pygame.freetype.Font method)
render_to() (pygame.freetype.Font method)
RenderClear (class in pygame.sprite)
RenderPlain (class in pygame.sprite)
RenderUpdates (class in pygame.sprite)
repaint_rect() (pygame.sprite.LayeredDirty method)
replace() (pygame.PixelArray method)
resolution (pygame.freetype.Font attribute)
resume() (pygame.cdrom.CD method)
rev (in module pygame.version)
rewind() (in module pygame.mixer.music)
rotate() (in module pygame.transform)
(pygame.math.Vector2 method)
(pygame.math.Vector3 method)
rotate_ip() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
rotate_ip_rad() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
rotate_rad() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
rotate_x() (pygame.math.Vector3 method)
rotate_x_ip() (pygame.math.Vector3 method)
rotate_x_ip_rad() (pygame.math.Vector3 method)
rotate_x_rad() (pygame.math.Vector3 method)
rotate_y() (pygame.math.Vector3 method)
rotate_y_ip() (pygame.math.Vector3 method)
rotate_y_ip_rad() (pygame.math.Vector3 method)
rotate_y_rad() (pygame.math.Vector3 method)
rotate_z() (pygame.math.Vector3 method)
rotate_z_ip() (pygame.math.Vector3 method)
rotate_z_ip_rad() (pygame.math.Vector3 method)
rotate_z_rad() (pygame.math.Vector3 method)
rotation (pygame.freetype.Font attribute)
rotozoom() (in module pygame.transform)
run() (in module pygame.tests)
S
samples() (in module pygame.sndarray)
save() (in module pygame.image)
scalable (pygame.freetype.Font attribute)
scale() (in module pygame.transform)
(pygame.mask.Mask method)
scale2x() (in module pygame.transform)
scale_to_length() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
scaletest.main() (in module pygame.examples)
scrap_clipboard.main() (in module pygame.examples)
scroll() (pygame.Surface method)
scroll.main() (in module pygame.examples)
set_allowed() (in module pygame.event)
set_alpha() (pygame.Surface method)
set_at() (pygame.mask.Mask method)
(pygame.Surface method)
set_blocked() (in module pygame.event)
set_bold() (pygame.font.Font method)
set_caption() (in module pygame.display)
set_clip() (pygame.sprite.LayeredDirty method)
(pygame.Surface method)
set_colorkey() (pygame.Surface method)
set_controls() (pygame.camera.Camera method)
set_cursor() (in module pygame.mouse)
set_default_resolution() (in module pygame.freetype)
set_endevent() (in module pygame.mixer.music)
(pygame.mixer.Channel method)
set_error() (in module pygame)
set_gamma() (in module pygame.display)
set_gamma_ramp() (in module pygame.display)
set_grab() (in module pygame.event)
set_icon() (in module pygame.display)
set_instrument() (pygame.midi.Output method)
set_italic() (pygame.font.Font method)
set_length() (pygame.Color method)
set_location() (pygame.Overlay method)
set_masks() (pygame.Surface method)
set_mode() (in module pygame.display)
(in module pygame.scrap)
set_mods() (in module pygame.key)
set_num_channels() (in module pygame.mixer)
set_palette() (in module pygame.display)
(pygame.Surface method)
set_palette_at() (pygame.Surface method)
set_pos() (in module pygame.mixer.music)
(in module pygame.mouse)
set_repeat() (in module pygame.key)
set_reserved() (in module pygame.mixer)
set_shifts() (pygame.Surface method)
set_smoothscale_backend() (in module pygame.transform)
set_text_input_rect() (in module pygame.key)
set_timer() (in module pygame.time)
set_timing_treshold() (pygame.sprite.LayeredDirty method)
set_underline() (pygame.font.Font method)
set_visible() (in module pygame.mouse)
set_volume() (in module pygame.mixer.music)
(pygame.mixer.Channel method)
(pygame.mixer.Sound method)
shape (pygame.PixelArray attribute)
size (pygame.freetype.Font attribute)
size() (pygame.font.Font method)
slerp() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
smoothscale() (in module pygame.transform)
Sound (class in pygame.mixer)
sound.main() (in module pygame.examples)
sound_array_demos.main() (in module pygame.examples)
Sprite (class in pygame.sprite)
spritecollide() (in module pygame.sprite)
spritecollideany() (in module pygame.sprite)
sprites() (pygame.sprite.Group method)
(pygame.sprite.LayeredUpdates method)
stars.main() (in module pygame.examples)
start() (pygame.camera.Camera method)
start_text_input() (in module pygame.key)
stop() (in module pygame.mixer)
(in module pygame.mixer.music)
(pygame.camera.Camera method)
(pygame.cdrom.CD method)
(pygame.mixer.Channel method)
(pygame.mixer.Sound method)
stop_text_input() (in module pygame.key)
strength (pygame.freetype.Font attribute)
strides (pygame.PixelArray attribute)
strong (pygame.freetype.Font attribute)
style (pygame.freetype.Font attribute)
subsurface() (pygame.Surface method)
Surface (class in pygame)
surface (pygame.PixelArray attribute)
surface_to_array() (in module pygame.pixelcopy)
switch_layer() (pygame.sprite.LayeredUpdates method)
SysFont() (in module pygame.font)
(in module pygame.freetype)
T
testsprite.main() (in module pygame.examples)
textured_polygon() (in module pygame.gfxdraw)
threshold() (in module pygame.transform)
tick() (pygame.time.Clock method)
tick_busy_loop() (pygame.time.Clock method)
time() (in module pygame.midi)
to_surface() (pygame.mask.Mask method)
toggle_fullscreen() (in module pygame.display)
tostring() (in module pygame.image)
transpose() (pygame.PixelArray method)
trigon() (in module pygame.gfxdraw)
type (pygame.event.EventType attribute)
U
ucs4 (pygame.freetype.Font attribute)
underline (pygame.freetype.Font attribute)
underline_adjustment (pygame.freetype.Font attribute)
union() (pygame.Rect method)
union_ip() (pygame.Rect method)
unionall() (pygame.Rect method)
unionall_ip() (pygame.Rect method)
unload() (in module pygame.mixer.music)
unlock() (pygame.Surface method)
unmap_rgb() (pygame.Surface method)
unpause() (in module pygame.mixer)
(in module pygame.mixer.music)
(pygame.mixer.Channel method)
update() (in module pygame.display)
(pygame.math.Vector2 method)
(pygame.math.Vector3 method)
(pygame.sprite.Group method)
(pygame.sprite.Sprite method)
use_arraytype() (in module pygame.sndarray)
(in module pygame.surfarray)
use_bitmap_strikes (pygame.freetype.Font attribute)
V
Vector2 (class in pygame.math)
Vector3 (class in pygame.math)
ver (in module pygame.version)
vernum (in module pygame.version)
vertical (pygame.freetype.Font attribute)
vgrade.main() (in module pygame.examples)
vline() (in module pygame.gfxdraw)
W
wait() (in module pygame.event)
(in module pygame.time)
was_init() (in module pygame.freetype)
wide (pygame.freetype.Font attribute)
write() (pygame.BufferProxy method)
(pygame.midi.Output method)
write_short() (pygame.midi.Output method)
write_sys_ex() (pygame.midi.Output method)
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pygame v2.0.0.dev7 documentation
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