src_c/surface.c¶
This extension module defines Python type pygame.Surface
pygame object for representing images.
Header file: src_c/include/pygame.h
-
pgSurfaceObject
¶ A
pygame.Surface
instance.
-
PyTypeObject *
pgSurface_Type
¶ The
pygame.Surface
Python type.
-
int
pgSurface_Check
(PyObject *x)¶ Return true if x is a
pygame.Surface
instanceWill return false if x is a subclass of Surface. This is a macro. No check is made that x is not NULL.
-
PyObject*
pgSurface_New
(SDL_Surface *s)¶ Return a new new pygame surface instance for SDL surface s. Return NULL on error.
-
SDL_Surface*
pgSurface_AsSurface
(PyObject *x)¶ Return a pointer the SDL surface represented by the pygame Surface instance x.
This is a macro. Argument x is assumed to be a Surface, or subclass of Surface, instance.
-
int
pgSurface_Blit
(PyObject *dstobj, PyObject *srcobj, SDL_Rect *dstrect, SDL_Rect *srcrect, int the_args)¶ Blit the srcrect portion of Surface srcobj onto Surface dstobj at srcobj
Argument the_args indicates the type of blit to perform: Normal blit (
0
),PYGAME_BLEND_ADD
,PYGAME_BLEND_SUB
,PYGAME_BLEND_SUB
,PYGAME_BLEND_MULT
,PYGAME_BLEND_MIN
,PYGAME_BLEND_MAX
,PYGAME_BLEND_RGBA_ADD
,PYGAME_BLEND_RGBA_SUB
,PYGAME_BLEND_RGBA_MULT
,PYGAME_BLEND_RGBA_MIN
,PYGAME_BLEND_RGBA_MAX
, andPYGAME_BLEND_PREMULTIPLIED
. Argument dstrect is updated to the actual area on dstobj affected by the blit.The C version of the
pygame.Surface.blit()
method. Return1
on success,0
on an exception.
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